Grow with your people
Your residents have names, ages and families. Train specialists and prepare apprentices to inherit their rare knowledge.
City-building strategy · Ancient Greece
Every home has a family. Every craft has a master. Your polis has a place in history.
Windows x64 · English / Русский · Single-player
Illustration of the world of Age of Poleis
Everyday lives. Extraordinary history.
Give your people a home, find them meaningful work and help them master a craft. A thriving polis grows from everyday care.
Your residents have names, ages and families. Train specialists and prepare apprentices to inherit their rare knowledge.
Connect farms, workshops, warehouses and markets. Gather materials, deliver goods and trade with neighbouring city-states.
Construction needs skilled hands; an army needs people and supplies. Your choices shape how the city lives today and what it inherits tomorrow.
Campaign I · 479–432 BC
People return to a devastated city. Restore its economy, open the way to maritime trade and bring together the craftspeople who will build the Acropolis.

Restore homes, water and food.
Develop the port and ties with your neighbours.
Supply the great building project on the Acropolis.
Conflict with Samos temporarily closes the island to new trade orders. As history reshapes relations between city-states, you must keep your own city supplied.
Historical events and dates form the campaign's foundation. Dialogue, residents' lives and mythological stories are part of the game's artistic interpretation.
Twelve campaigns are planned, spanning different city-states and eras. Each new campaign will reveal another chapter of the ancient Greek world.
The journey of Age of Poleis
Start your journey in Athens. New city-states, different eras and the chance to play together lie ahead.
Demo ready
Your first steps in the Athens campaign: construction, residents, crafts and trade.
In development
The complete Athens and Acropolis story, further city development and free play on random maps.
Planned
Athens begins a series of twelve campaigns across different eras and city-states. Multiplayer is a separate direction for future development.
Additional campaigns and multiplayer are development plans. Details and dates will be announced separately.
Your first chapter
Try the Age of Poleis demo and bring your first polis to life.
Store links will appear here as the game's store pages open.
The Athens campaign with development up to townhall II. You can keep playing and saving after reaching that level. There is no time limit; further development levels belong to the full game.
Athens is the first campaign. Twelve campaigns are planned, exploring different city-states and historical periods. The others will be introduced later.
The game is currently single-player. Multiplayer is planned as a separate direction for development; features and timing will be announced later.
The single-player Windows edition works offline after installation. Internet access is needed to get the game and updates.
The demo is for Windows x64. The interface and game text are available in English and Russian. Final system requirements will be published separately.
The release date and price have not been announced. Purchase links will appear on this page when store pages open.
Art, animation, music, sound and writing are created with generative AI under the developer's direction. No content is generated during gameplay.